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how do you sell headphones you can’t hear?

Beats needed a way to educate their global sales team about new products before they hit shelves. We built them a rich, interactive experience that takes storytelling and product education to a new level.

We designed the Tempo app to make complex product features tangible through 3D renders and interactive modules that let you get up close and personal with the new headphones

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  Credits   Matt St Gelais, EDC  Jennifer Xin, Design Director  Owen van Dijk, Principal Software Architect  Daniel Marin, 3D Artist  Benjy Deng, Motion Designer  Joey McRobert, Senior Copywriter  Giancarlo Bauzulli, Editor

Credits

Matt St Gelais, EDC

Jennifer Xin, Design Director

Owen van Dijk, Principal Software Architect

Daniel Marin, 3D Artist

Benjy Deng, Motion Designer

Joey McRobert, Senior Copywriter

Giancarlo Bauzulli, Editor